Should be used only for "target === false" or when you want to overwrite platform target properties
new PlatformPlugin(platform): voidplatform{Partial< PlatformTargetProperties >} target properties- Returns:
<PlatformPlugin>
platform{Partial< PlatformTargetProperties >}
apply(compiler): voidAttributes
compiler:
<Compiler>the compiler instance
Returns:
{void}
Apply the plugin